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ALMaSS
1.0
The Animal, Landscape and Man Simulation System
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PopulationManager.h This is the header file for the population manager and associated classes
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Go to the source code of this file.
Classes | |
struct | IntArray100 |
A struct of 100 ints. More... | |
struct | rectangle |
A struct defining two x,y coordinate sets of positive co-ords only. More... | |
class | TALMaSSObject |
The base class of all ALMaSS objects requiring Step code. More... | |
class | AnimalPosition |
A class defining an animals position. More... | |
class | RoeDeerInfo |
Part of the basic ALMaSS system (obselete) More... | |
class | TAnimal |
The base class for all ALMaSS animal classes. More... | |
class | probe_data |
Data structure to hold & output probe data probe data is designed to be used to return the number of objects in a given area or areas in specific element or vegetation types or farms. More... | |
class | SimpleStatistics |
class | Population_Manager |
Base class for all population managers. More... | |
class | PopulationManagerList |
A small class to hold the pointers to active population managers. More... | |
Typedefs | |
typedef char * | AnsiString |
typedef vector< TAnimal * > | TListOfAnimals |
Enumerations | |
enum | TTypesOfPopulation { TOP_Skylark = 0 , TOP_Vole , TOP_Spider , TOP_Beetle , TOP_Hare , TOP_Partridge , TOP_Goose , TOP_RoeDeer , TOP_Rabbit , TOP_Newt , TOP_Osmia , TOP_ApisRAM , TOP_OliveMoth , TOP_MarshFritillary , TOP_Dormouse , TOP_Predators , TOP_Hunters , TOP_LaceWing , TOP_foobar } |
An enum to hold all the possible types of population handled by a Population_Manager class. More... | |
PopulationManager.h This is the header file for the population manager and associated classes
by Chris J. Topping
Version of 23rd July 2003
With additions as noted in:
January 2008
Doxygen formatted comments in May 2008
typedef char* AnsiString |
typedef vector< TAnimal * > TListOfAnimals |
enum TTypesOfPopulation |
An enum to hold all the possible types of population handled by a Population_Manager class.